Ink Jump
Ink Jump
Thrown down into the abyss, you find yourself at the very bottom. Are you determined enough to learn from your mistakes and get out of this place?
- jump off sticky walls with countless twists
- paint your way back to the top
- redeem yourself
Ink Jump is a reflective precision platformer made in a couple of Mi'pu'mi days (?) with the jam theme "Inferno".
Input | Action |
---|---|
WASD | Arrows | Stick | Move ⇄ ⇵ |
Space | Left Mouse Button | Gamepad A | Jump ↷ (higher by pressing up) |
Music by Tim Beek from Future Adventures Music Pack
Updated | 2 days ago |
Published | 3 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Authors | Martin Mauersics, Mi'pu'mi Games GmbH |
Genre | Action, Platformer |
Tags | Arcade, Colorful, Difficult |
Average session | A few minutes |
Inputs | Keyboard, Mouse, Gamepad (any) |
Links | Homepage, Mastodon, Bluesky, GitHub, GitLab |
Comments
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love how rapidly this game cycles rapidly through different complications and escalations. and the bigger swings are super creative! great game!
I got 04:49.10
Great game. So many original ideas that are challenging and entertaining at the same time. That's great gamedesign!
Oh this ruled!! Looks, feels, and sounds great, and the twists on the rules in the back-half were exhilarating and delightful. Cackled at the dark room. I took about ten minutes my first time (got stuck on the windmills) and then played again for a better time:
wow, had a really good time with this!