Keep Going
Drop to the next floor, evade dark adversaries, and try to reach the deepest level of the abyss.
Keep Going is a fast-paced reaction-skill game made in less than eight hours on Mi'pu'mi day with the jam theme "Weltschmerz".
Input | Action |
---|---|
WASD | Arrows | Move ⇄ ⇵ |
R | Restart ↺ |
Music:
by Kevin MacLeod (https://incompetech.com)
Licensed under CC BY (https://creativecommons.org/licenses/by/4.0/)
Status | Released |
Platforms | HTML5 |
Author | Martin Mauersics |
Genre | Action |
Tags | Arcade, Endless, Fast-Paced, Short |
Average session | A few seconds |
Inputs | Keyboard |
Links | Homepage, Twitter, Mastodon, GitHub, GitLab |
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