Keep Going
Keep Going
Drop to the next floor, evade dark adversaries, and try to reach the deepest level of the abyss.
Keep Going is a fast-paced reaction-skill game made in less than eight hours on Mi'pu'mi day (?) with the jam theme "Weltschmerz".
Input | Action |
---|---|
WASD | Arrows | Move ⇄ ⇵ |
R | Restart ↺ |
Music by Kevin MacLeod licensed under CC BY
Status | Released |
Platforms | HTML5 |
Authors | Martin Mauersics, Mi'pu'mi Games GmbH |
Genre | Action |
Tags | Arcade, Endless, Fast-Paced, Short |
Average session | A few seconds |
Inputs | Keyboard |
Links | Homepage, Mastodon, Bluesky, GitHub, GitLab |
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