Keep Going

Drop to the next floor, evade dark adversaries, and try to reach the deepest level of the abyss.

Keep Going is a fast-paced reaction-skill game made in less than eight hours on Mi'pu'mi day (?) with the jam theme "Weltschmerz".

InputAction
WASD | Arrows
Move ⇄ ⇵
RRestart ↺

Music by Kevin MacLeod licensed under CC BY

Updated 17 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsMartin Mauersics, Mi'pu'mi Games GmbH
GenreAction
TagsArcade, Endless, Fast-Paced, Short
Average sessionA few seconds
InputsKeyboard
LinksHomepage, Mastodon, Bluesky, GitHub, GitLab

Comments

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(+2)

Reached level 34! Simple snappy play language with really strong presentation and execution, nice work.