Keep Going

Drop to the next floor, evade dark adversaries, and try to reach the deepest level of the abyss.

Keep Going is a fast-paced reaction-skill game made in less than eight hours on Mi'pu'mi day (?) with the jam theme "Weltschmerz".

InputAction
WASD | Arrows
Move ⇄ ⇵
RRestart ↺

Music by Kevin MacLeod licensed under CC BY

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