Keep Going
Keep Going
Drop to the next floor, evade dark adversaries, and try to reach the deepest level of the abyss.
Keep Going is a fast-paced reaction-skill game made in less than eight hours on Mi'pu'mi day (?) with the jam theme "Weltschmerz".
| Input | Action |
|---|---|
| WASD | Arrows | Move ⇄ ⇵ |
| R | Restart ↺ |
Music by Kevin MacLeod licensed under CC BY
| Updated | 7 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | Martin Mauersics, Mi'pu'mi Games GmbH |
| Genre | Action |
| Tags | Arcade, Endless, Fast-Paced, Short |
| Average session | A few seconds |
| Inputs | Keyboard |
| Links | Homepage, Mastodon, Bluesky, GitHub, GitLab |



Comments
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Reached level 34! Simple snappy play language with really strong presentation and execution, nice work.